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WALSHAMP

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Reply with quote  #46 
Quote:
Originally Posted by vdbo76
Any news of our Osprey?


Sadly it was lost in the mail but I've got a replacement due in tomorrow.

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Paul

On the bench:  1/12 Bandai C3-PO

Recently Completed:

On the shelf:1/48 Eduard MIG 21PFM, 1/72 Airfix - RNLI Severn Class Lifeboat, 1/72 Italeri Sr71 Blackbird
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Alba83

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Reply with quote  #47 
cockpit is looking great bud ... what kit you going to build first ? 
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Steven
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vdbo76

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Reply with quote  #48 
Quote:
Originally Posted by Choppa Nutta
Yeah, it's a little like theater in this regard, creating and illusion or impression of scale and detail.
Light definitely is effected by the scale effect as the atoms and wavelengths remain the same size whilst the scale shrinks. Radiosity and shadow falloff ranges enlarge relative to the smaller scales as does edge roll off where light plays around the edges of the model hence natural shadows and highlights diminish with reduced scale hence the need to accentuate these features more with reducing scales of models etc. which is why your cockpit looks so good as you have accentuated everything harmoniously for the scale you are making [smile]


Quote:
Originally Posted by Brundledonk
Looking good Fabian, I think the cockpit looks fine mate, i know that everyone has their own approach and taste regarding the finish of models and what is considered "realistic" but for me I belive that a little over emphasis and artistic license is required to make things stand out in the small confines of a models cockpit. Models don't react to light in the same way that the full size things do so using weathering does help to add some scale and a sense of realism. At the end of the day though all that matters is that you are happy with the results mate, build for your own pleasure and you can't go wrong Pete


Thank you very much guys, your very kind! And Paul, seems like you know very much about scale and the effects of it. Please keep explaining, that's very interesting and I'm always open to learn something new.

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Fabian
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vdbo76

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Reply with quote  #49 
Quote:
Originally Posted by Alba83
cockpit is looking great bud ... what kit you going to build first ? 


I will work on both of them. At least that's the plan... we will see ;-)

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Fabian
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Choppa Nutta

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Reply with quote  #50 
It takes about 3 billion atoms before light has something large enough to bounce off in order to be visible
bearing in mind the wavelength for visible light ranges from 0.00038 to 0.00075 mm's +/- 2% for average
genetic variation amongst humans [smile]

Another factor to consider is that the energy of light dissipates with distance with the inverse squared
proportion rule, ie. move twice the distance from the light you only get a quarter of the light, move three
times further away and you get only one ninth of the light and so on. This is true for both emitted and
reflected light.

Obviously when we are looking at our models all we are seeing is reflected light bouncing off into our eyes
but quite a lot of the light is also bouncing off one surface into another, often several times before it reaches
our eyes which has the effect of some areas receiving more light than others, aside from normal shadows.
In Computer Graphics will call this effect radiosity, you can see the effect clearly in a room with only one
light where the corners and edges become darker or when you hold an open book under your chin and the
underside of your chin becomes less dark etc.

Now scale this down 48 times the light has 48 times less distance to bounce around reflective surfaces
before reaching your eye which means the light is holding on to it's energy in a 2304 to 1 scale ratio
which means that light bouncing round the details of a 1/48th scale model are picking up 2304 times more
of the reflected light from surrounding surfaces than the full size counterparts hence why shadows never
look as deep if you paint them in just a monotone colour.

This is why we have all the clever painting tricks to fool the eye into an illusion of scale, I keep thinking of
the theater set design techniques of exaggerating it to make it look more real and illusions with paint etc.

There are other effects to consider when considering scale such as atmospheric effects, material refraction
with opacity/thickness (edge roll off) which effects how light leaves edges when forming shadows even with
opaque materials as they will let light through where thin enough like right on the edges, also another factor
here are the electrons in the atoms themselves which will bend light when near enough. But these quite
subtle and difficult to do anything about except perhaps get your paint on nice and smoothly  [smile]

One obvious thing to consider is the size of your light when taking photos. The sun at arms length from the eye
is about the size of a pea, a two inch wide light a foot or two away from your model is like a dinner plate at arms
length so rather than behaving like a point light, like the sun it is more like an area light which will soften the
edges of all the shadows as the light is falling around the model from a wider angle. a brighter light further away
or something with a hole in it to constrict the size of the light will solve this.

Anyhow, I find this sort of thing fascinating and I hope it helps [smile]


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WALSHAMP

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Reply with quote  #51 
Very interesting and informative. Thank Paul.
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Paul

On the bench:  1/12 Bandai C3-PO

Recently Completed:

On the shelf:1/48 Eduard MIG 21PFM, 1/72 Airfix - RNLI Severn Class Lifeboat, 1/72 Italeri Sr71 Blackbird
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vdbo76

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Reply with quote  #52 
OMG, I unleashed the beast, lol. Thank you very much for the lesson Paul! I'm starting to understand why a wash and highlighting upper surfaces are adding much more depth to small details and emphasizing those contrasts is looking more real than approaching a "1:1" paint job.
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Fabian
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vdbo76

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Reply with quote  #53 
Did quite some parts cleaning and subassembly. The landing gear is done. Added some breaking wires from 0.3mm lead wire



And finished the wing assembly with all the flaps. Again, the parts are fitting beautifully. Next mini build will be the engine.


It's all going nice... time to switch builds I guess ;-)

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Fabian
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TedUSA

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Reply with quote  #54 
very nice work--that kit is another Tamiya work of art. Hard to beat them! your build out and finish are going to be top shelf!
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Ted

pinterest pg. of scale models/dioramas:
http://www.pinterest.com/intrstinpintrst/awesome-scale-models/


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Alba83

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Reply with quote  #55 
This is looking great too buddy
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Steven
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TedUSA

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Reply with quote  #56 
Quote:
Originally Posted by WALSHAMP
Very interesting and informative. Thank Paul.


I worked with theater productions for a number of years [amateur] and it involved the science of what you could fool the eye/brain into believing was in front of them. it IS very fascinating to see props and BG's up close and realize what was relevant in the 3rd row is ridiculous at arms length. As for the science of light, my career was in Radiology [x-ray]. Before digital, the physics details of how radiography films are produced and chemically developed is very interesting. Crystals and light and radiation and.........then there was photography.

BTW--can't wait to see the engine!

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Ted

pinterest pg. of scale models/dioramas:
http://www.pinterest.com/intrstinpintrst/awesome-scale-models/


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vdbo76

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Reply with quote  #57 
So, back on MY Corsair - the black one ;-). It slipped quite down the list... Finished the building stage and got the primer on. Have to check for any mistakes before getting out (more) black. Looking forward to it!





Landing gear is ready to go.


Thanks for looking ;-)

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Fabian
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TedUSA

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Reply with quote  #58 
All of that work is looking beautiful! Great detail and paint. I'd just like to say that it looks like you got a great pair Fabian.
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Ted

pinterest pg. of scale models/dioramas:
http://www.pinterest.com/intrstinpintrst/awesome-scale-models/


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Kintoo

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Reply with quote  #59 
That landing gear looks fantastic! Is that the Vallejo metallics? 
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vdbo76

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Reply with quote  #60 
Thanks Seth! I used mr metal color for the landing gear and buffed them up partially. I painted them a while ago so didn't have the Vallejo yet.

Edit: can't see my own pictures anymore on my iPhone. Maybe something to do with the recent iOS update? ;-/

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Fabian
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